Spiritfarer guidesFor the journey ahead.
Find your next island, care for your spirit friends, and make what your boat needs.
Start your journeyBrowse the guide libraryFind your next step
A blocked route. A missing ingredient. A friend’s unfinished story.

New to the boat?
Gwen and Summer introduce the routines that make the journey work. Begin with food, a place to grow it, and a little room for your new passengers.
The guide library
Explore by the thing you’re trying to do.
A few answers before you sail
Quick help for common stops along the way.
What should I do first?
Recruit Gwen and Atul, spend two Obols on Double Jump at Hummingberg, then invite Summer. Build the facilities their requests introduce and use Albert’s blueprint tiers to unlock more.
Read guide: Beginner guideHow do I get through fog?
Buy Mist Cleaner 1000 at Albert’s Shipyard: 3,000 Glims, 8 Silver Ore, 22 Silk Fabric, 3 Bottled Ectoplasm, 6 Crystal Glass Sheets and 3 Spirit Flowers.
Read guide: Sail through fogCan I take Buck to the Everdoor?
Learn Bounce in Oxbury, then climb Hikarishima Lighthouse at (-137, -14) to recruit Buck. He stays aboard, has no Everdoor departure and gives no Spirit Flower.
Read guide: BuckWhere do I collect Spirit Flowers?
After an eligible spirit departs, collect the flower from their room. Gwen’s flower is on her Lodge bed. Buck gives no flower; Atul leaves his in the Workshop, and Daria’s is at Overbrook.
Read guide: Spirit Flowers