Recruit Stanley and unlock his pet

Release four spirits, then fish for the mushroom-icon Mystery Seed. It is a random catch; keep fishing rather than looking for a single guaranteed coordinate.

Plant the seed in the Garden, let it grow and pull it out to meet Stanley. He first goes to Stella’s cabin and then asks to turn the Guest House into his room. Progress Big Boy’s Room by supplying the requested Linen Fabric and Tchotchke. The Loom must be improved to make Fabric from Thread. Continue until he introduces Jacob, the pet ghost beetle in the aquarium.

Catch Dust Shades

Interact with Jacob’s aquarium in Stanley’s room to trigger Dust Shades. The surroundings become purple and small shades move around the ship. Touch them to collect Bottled Ectoplasm. Movement skills and a boat layout with accessible platforms help you intercept them; chasing from far behind is less effective than meeting their path.

This event is manually started aboard the boat and needs no special map-event coordinate. Catching the shades, rather than interacting with ordinary island spirits or cooking an ingredient, produces the actual resource.

Repeat, cooldown and departure

Wait until Jacob can be interacted with again; a blue glow is the readiness signal.

After Stanley leaves, keep his room and interact with the beetle there to start the event again. His departure does not permanently remove the resource source. If the event cannot start immediately, check Jacob’s readiness rather than travelling to a nonexistent Dust Shades island or rebuilding the room.